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	<title>Jesse Gomez &#187; poot</title>
	<atom:link href="http://thecoho.net/category/blog/project_log/poot/feed/" rel="self" type="application/rss+xml" />
	<link>http://thecoho.net</link>
	<description>Swimming upstream since 1978</description>
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		<title>POOT! alpha submitted to Immunity Game Challenge</title>
		<link>http://thecoho.net/2009/10/20/poot-alpha-submitted-to-immunity-game-challenge/</link>
		<comments>http://thecoho.net/2009/10/20/poot-alpha-submitted-to-immunity-game-challenge/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 07:38:20 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[poot]]></category>
		<category><![CDATA[project log]]></category>

		<guid isPermaLink="false">http://thecoho.net/?p=604</guid>
		<description><![CDATA[Hey we met our deadline! Most of the features are implemented, it&#8217;s cute and has a nice feel. The levels need to work along with more spit and polish, but it&#8217;s a nice alpha version, I think.
Above all, it was a fantastic experience that has highly motivated me to create more games &#8211; and switch [...]]]></description>
			<content:encoded><![CDATA[<p>Hey we met our deadline! Most of the features are implemented, it&#8217;s cute and has a nice feel. The levels need to work along with more spit and polish, but it&#8217;s a nice alpha version, I think.</p>
<p>Above all, it was a fantastic experience that has highly motivated me to create more games &#8211; and switch over to unity3d officially and leave flash behind. I&#8217;ve even order the c# reference book. I&#8217;ve noticed the lack of c# examples on the docs, but hey that just gives me a niche to fill. Wait, why are reading this? Play POOT!<br />
<span id="more-604"></span></p>
<p><em>Please view the full post to see the Unity content.</em></p>
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		<title>another quick test</title>
		<link>http://thecoho.net/2009/08/30/another-quick-test/</link>
		<comments>http://thecoho.net/2009/08/30/another-quick-test/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 17:41:28 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[poot]]></category>
		<category><![CDATA[project log]]></category>

		<guid isPermaLink="false">http://thecoho.net/?p=88</guid>
		<description><![CDATA[30 min from model to rigged unity3d. It&#8217;s probably the quickest, worst rigged thing ever created, and it is still very close to passible &#8211; for web games anyway. Next rigged test will actually have the time and effort put into it.
oh yeah, and it falls randomly each time, so press reload a bunch.

Please view [...]]]></description>
			<content:encoded><![CDATA[<p>30 min from model to rigged unity3d. It&#8217;s probably the quickest, worst rigged thing ever created, and it is still very close to passible &#8211; for web games anyway. Next rigged test will actually have the time and effort put into it.</p>
<p>oh yeah, and it falls randomly each time, so press reload a bunch.<br />
<span id="more-88"></span></p>
<p><em>Please view the full post to see the Unity content.</em></p>
]]></content:encoded>
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		<title>POOT!</title>
		<link>http://thecoho.net/2009/08/27/poot/</link>
		<comments>http://thecoho.net/2009/08/27/poot/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 20:27:30 +0000</pubDate>
		<dc:creator>Jesse</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[poot]]></category>
		<category><![CDATA[project log]]></category>

		<guid isPermaLink="false">http://thecoho.net/?p=76</guid>
		<description><![CDATA[I&#8217;ll explain later, but this will one day very soon be a farting hamster game.
arrow keys, yo.

Please view the full post to see the Unity content.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll explain later, but this will one day very soon be a farting hamster game.</p>
<p>arrow keys, yo.<br />
<span id="more-76"></span></p>
<p><em>Please view the full post to see the Unity content.</em></p>
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