POOT! alpha submitted to Immunity Game Challenge
Hey we met our deadline! Most of the features are implemented, it’s cute and has a nice feel. The levels need to work along with more spit and polish, but it’s a nice alpha version, I think.
Above all, it was a fantastic experience that has highly motivated me to create more games – and switch over to unity3d officially and leave flash behind. I’ve even order the c# reference book. I’ve noticed the lack of c# examples on the docs, but hey that just gives me a niche to fill. Wait, why are reading this? Play POOT!
Read the rest of this entry »
another quick test
30 min from model to rigged unity3d. It’s probably the quickest, worst rigged thing ever created, and it is still very close to passible – for web games anyway. Next rigged test will actually have the time and effort put into it.
oh yeah, and it falls randomly each time, so press reload a bunch.
Read the rest of this entry »
POOT!
I’ll explain later, but this will one day very soon be a farting hamster game.
arrow keys, yo.
Read the rest of this entry »